Hi,
How do you flip the hominoid before rigging it ?
By the way, I guess it would be an idea to have it flipped by default, since it seems that most people will make their character from the left to the right, no ?
Thanks !
flip hominoid ?
Re: flip hominoid ?
What do you mean?
Just move the structures where you need them, there's no predefined direction at all.
Just move the structures where you need them, there's no predefined direction at all.
Re: flip hominoid ?
But there is... toes point left or right... it's a real pain to make characters face the opposite direction. Can this be an update in the next version? The ability to keyframe flipping the character would unlock a lock.
Re: flip hominoid ?
You could also parent it to a null and flip the null