edit paths after rigging?

Rigging, animation, import/export of characters, props and cameras comprehensive tool set for After Effects.
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jcalcina

edit paths after rigging?

Post by jcalcina » Mon Sep 09, 2019 5:30 pm

I just rigged my first arm. I'd like to confirm it Is no longer possible to continue to edit the path nodes or fill color, in the AE image layers? I made my images/vectors using the AE pen tool, as opposed to importing a shapefile, etc.



Thanks

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: edit paths after rigging?

Post by Duduf » Mon Sep 09, 2019 6:05 pm

Depends on how you rigged the layers, but:
- Changing colors is not an issue, do as you please
- Changing shapes is trickier if you have rigged the Bézier paths (using Duik bones), otherwise, feel free to adjust as you wish too

jcalcina

Re: edit paths after rigging?

Post by jcalcina » Tue Sep 10, 2019 12:31 am

Thanks a lot!

gregowich
Posts: 3
Joined: Mon Apr 27, 2020 9:17 pm

Re: edit paths after rigging?

Post by gregowich » Tue Apr 28, 2020 3:55 pm

Hi, I'm having the same problem, and I would like to change the path shape or the head (to add a head turn slider) without having to re-rig again. Is there a way to just disable or delete just one part of the rig (i.e. the head rig) without deleting the whole rig?

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: edit paths after rigging?

Post by Duduf » Thu May 14, 2020 8:15 am

Depends on how the head is rigged.

If it's just parented to the structures, you don't need to change anything to adjust it,
If there's a puppet effect, you may need to expand it if you change the volume of the head..
But anyway, I don't see any case where you'd need to delete the rig to edit the head or any other limb, if you've rigged with structures...

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