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Controller not rotating the wrist (only the fingers)

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petit_croissant

Controller not rotating the wrist (only the fingers)

Post by petit_croissant » Wed Nov 23, 2016 3:04 pm

Hello!

I have a left hand all in layers, and the rig for each finger also. Finger bones are made with the Puppet tool, connected to the palm, palm to the hand.

When I try to rotate the controller, it doesn't rotate the wrist, only the fingers, so it does this weird distortion!
The weird thing is that I checked it right after the rig and it worked, it still works on the right hand but not on the left, I totally don't understand.

Here are the screenshots:

How the connection works (fingers are attached to the palm), controller on the wrist
Image

The weird twist with the rotation. NOTE: position works just fine!

Image

Don't know what to do, I have another rig fully done with puppet tool, and there the fingers follow but get all twisted like spaghetti...

Sorry for the puzzle-headed explanation, it might be that my rigging is just totally wrong or something, Im not so good at it, but it worked before! Maybe its my laptop or something i don't even know.

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: Controller not rotating the wrist (only the fingers)

Post by Duduf » Sat Nov 26, 2016 1:38 pm

Hi,

It's difficult to tell what's wrong without access to the project, but if one hand works as it should but not the other, I would suggest to carefully compare the rigs (parents and expressions) of the two arms and find what's different.

I think it may be a problem with parenting and/or expressions, especially the expressions in the rotation of the palm.

petit_croissant

Re: Controller not rotating the wrist (only the fingers)

Post by petit_croissant » Mon Nov 28, 2016 12:02 pm

Duduf wrote:Hi,
I think it may be a problem with parenting and/or expressions, especially the expressions in the rotation of the palm.
Hello, thank you for your reply!!

Had to delete the IK and make it again, apparently i haven't included the wrist to the chain, now it works just fine!

But now i've faced another problem- My controller for the point finger somehow lost the connection in the bones.
All the fingers work apart from one, which had worked before :lol: The tip is not moving with the controller. And I can't remake the IK because ill lose the animation i had done before.

Is there a way to fix IK chain without deleting the existing bones and the controller? As in my case, the finger isn't bending with the controller. It just stays as it is!

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