I have a rig that is repeatedly producing an error on the Right Arm. And only on the right arm. The process:
1. Create Layers
2. Add Controller at end of IK
3. Create 2-Layer IK & Goal
This has worked on al the other limbs/IK Chains. This is only happening on the Right Side. I checked and rechecked the process numerous times. No matter what I try the "Hand" is offset. Any Ideas? Should I re-install DuIK? See Images. And thanks in advance. DuIK is fun!!!!
Looks like the Set Up Image was attached twice. Ignore the duplicate.
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IK Controler Offsets Hand/end of IK
Re: IK Controler Offsets Hand/end of IK
POSSIBLE BUG/Duplicate Effect:
On the Right Lower Arm a Duplicate Effect was added to the layer. An FX IK End was created without the expression along with one with the expression. I deleted each expressionless effect and everything lined up. The DuIK window would not close even at 100%. Closed After Effects and everything seems fine now.
Solution: Cross check the Effects Control Panel for each layer
On the Right Lower Arm a Duplicate Effect was added to the layer. An FX IK End was created without the expression along with one with the expression. I deleted each expressionless effect and everything lined up. The DuIK window would not close even at 100%. Closed After Effects and everything seems fine now.
Solution: Cross check the Effects Control Panel for each layer
Re: IK Controler Offsets Hand/end of IK
Hi,
this is weird, it may be because you already created an IK using this layer before, andd removed it (or got the layer by duplicating one with an IK), without removing the already existing effect?
Or there may be a bug, but I've never seen it before...
this is weird, it may be because you already created an IK using this layer before, andd removed it (or got the layer by duplicating one with an IK), without removing the already existing effect?
Or there may be a bug, but I've never seen it before...