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Bones no longer renamed from pins

Posted: Mon Jun 12, 2017 3:37 pm
by EMLstudio
I recently upgraded to 15.51. I used to rig my puppets and name all the pins, then I'd turn them into bones. All the bones would have the names of the pins. Now they just show up as "Null XX". Is this a bug, or am I doing something wrong. Thanks!

Re: Bones no longer renamed from pins

Posted: Mon Jun 12, 2017 3:44 pm
by EMLstudio
Please ignore. I forgot to switch to the layer name mode. I need more coffee. Thanks for the awesome software!