flip hominoid ?

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gordie

flip hominoid ?

Post by gordie » Tue Sep 24, 2019 3:39 pm

Hi,
How do you flip the hominoid before rigging it ?

By the way, I guess it would be an idea to have it flipped by default, since it seems that most people will make their character from the left to the right, no ?

Thanks !

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: flip hominoid ?

Post by Duduf » Thu Oct 03, 2019 10:47 am

What do you mean?
Just move the structures where you need them, there's no predefined direction at all.

Stoph

Re: flip hominoid ?

Post by Stoph » Fri Nov 01, 2019 3:10 pm

But there is... toes point left or right... it's a real pain to make characters face the opposite direction. Can this be an update in the next version? The ability to keyframe flipping the character would unlock a lock.

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: flip hominoid ?

Post by Duduf » Fri Nov 01, 2019 7:40 pm

You could also parent it to a null and flip the null

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