Can you add new keyed properties to an existing connector

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NooberThanU

Can you add new keyed properties to an existing connector

Post by NooberThanU » Wed Sep 18, 2019 7:47 pm

Hello
I have a connector which is driving a head turn.
I'm trying to add glasses to the character and I was hoping that I could include keys for the glasses using the existing connector instead of creating a new one.
Can this be done?
Thank you!

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: Can you add new keyed properties to an existing connector

Post by Duduf » Thu Oct 03, 2019 10:36 am

Yes, you can just copy/paste the expression from a connected property to the new one.

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