2D camera — duplicated nulls seems not working for Truck I/O
Posted: Sat May 11, 2019 12:07 pm
Hi there,
before asking anything let me to state, that I deeply appreciate the the value you give me wit this tool. (Donated a bit already…)
Anyway — When creating that sweet fake 2D camera, the nulls which represents different planes of depth, which I simply copied, does not work when animatinc Truck In-Out. Despite the amount of them (currently 4+4+camera) only the original 2 works properly. The duplicates simply behave as the original 2 nulls.
When animating Truck, it behaves as I described above. When animating Position of camera, all the nulls recpect its Camera Influence and behaves as right parallax. So how to get Truck working?
Do you have the same experience? And how to fix it?
Thank you in advance!
PS: I tried to add one screenshot, but the system did not allowed me to: "Your message contains too many URLs. The maximum number of URLs allowed is 1." It was just one. So I post it without it.
before asking anything let me to state, that I deeply appreciate the the value you give me wit this tool. (Donated a bit already…)
Anyway — When creating that sweet fake 2D camera, the nulls which represents different planes of depth, which I simply copied, does not work when animatinc Truck In-Out. Despite the amount of them (currently 4+4+camera) only the original 2 works properly. The duplicates simply behave as the original 2 nulls.
When animating Truck, it behaves as I described above. When animating Position of camera, all the nulls recpect its Camera Influence and behaves as right parallax. So how to get Truck working?
Do you have the same experience? And how to fix it?
Thank you in advance!
PS: I tried to add one screenshot, but the system did not allowed me to: "Your message contains too many URLs. The maximum number of URLs allowed is 1." It was just one. So I post it without it.