Blender with precomps
Posted: Thu Dec 20, 2018 3:49 pm
Hello there, this is my first post and I'm happy to be part of this community.
Now my problem, I'm organizing all the animations I need for the project I'm working on, the rigged characters already have all the poses controlled by a blender controller.
Inside the character rig comp I got a precomposed "head" layer where I organized the poses of the head, including all the lipsynced sentences the character will say, by using a precomp for any phrase, than I marked any of it on the comp, but when I try the Blender, I cannot recall the right animation, istead it'll always start from the start of the "head" composition.
I guess the problem is based on the fact that, using single precomps, I don't use any keyframe to start the new poses, but I hope there's a way to make it work like that, any option???
thank you and sorry for my english, I hope everyone will be able to understand my issue.
Now my problem, I'm organizing all the animations I need for the project I'm working on, the rigged characters already have all the poses controlled by a blender controller.
Inside the character rig comp I got a precomposed "head" layer where I organized the poses of the head, including all the lipsynced sentences the character will say, by using a precomp for any phrase, than I marked any of it on the comp, but when I try the Blender, I cannot recall the right animation, istead it'll always start from the start of the "head" composition.
I guess the problem is based on the fact that, using single precomps, I don't use any keyframe to start the new poses, but I hope there's a way to make it work like that, any option???
thank you and sorry for my english, I hope everyone will be able to understand my issue.