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Bones naming bug?

Posted: Fri Oct 19, 2018 6:32 pm
by lechuza
I remember Duik was able to create bones and copy the name from each puppet pin created? I now see each bone with the generic name "Deform".

Using CC 2018 (15.1.2) and Duik 16.0.8.

Re: Bones naming bug?

Posted: Tue Oct 23, 2018 10:19 am
by Duduf
Indeed, this is a bug I'll have to fix ASAP

Thanks for the feedback

Re: Bones naming bug?

Posted: Wed Oct 24, 2018 9:36 pm
by lechuza
Thank you Duduf!