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Auto-rig_bug? spine 02

Posted: Tue Sep 18, 2018 1:31 pm
by hughspeers
Hi there I think I may have come across a a bug in the auto-rig .
If I create a hominoid structure ,then select all of the structure then 'Auto-rig'
The 'spine 2' bone remains un parented .

Is this right and if I'm attempting a workaround what would you suggest I link it too?
spine 02.PNG

Re: Auto-rig_bug? spine 02

Posted: Tue Sep 18, 2018 2:36 pm
by Duduf
Hi,

This is not a bug, it is how the Bezier IK used for the spine works ;)

Re: Auto-rig_bug? spine 02

Posted: Wed Sep 19, 2018 9:19 am
by hughspeers
thanks for getting back to me monsior Duduf .

I thought it might be something like that.
I'll play around and work it out :)

I found some odd things happening when I tried changing comp sizes and put it down to the non parented spine structure :)

Thanks again for your considered hard work on these tools

John