DUIK 16 - BONES ISSUE

Rigging, animation, import/export of characters, props and cameras comprehensive tool set for After Effects.
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AnimationDude
Posts: 7
Joined: Tue Jul 10, 2018 8:17 am

DUIK 16 - BONES ISSUE

Post by AnimationDude » Wed Aug 15, 2018 12:18 pm

Hello !!!

I have a small problem with the bones in DUIK 16 - they do not work in a similar way to the bones in DUIK 15, so during the rigging I encounter no small problems. I tried some tests and it turns out that the problem lies in hooking the bone to the puppets in Duik 16. If I use the combo Duik 15 - make bones + DUik 16 Auto rig everything works great.
Mainly it is about the ability to add stiffnet pins to the racket with the already imposed IK
PNG below !

DUDUF help !! :)

https://drive.google.com/file/d/136_lJP ... sp=sharing

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