Hey there,
Possibly a very simple question here. I'm trying to rig a forward facing character to animate a walk cycle towards camera. Currently trying to reverse the IK of the left leg to have both legs bends facing out. When I adjust the IK the leg is bending in the right way but the foot is still facing the wrong direction? Any suggestions to fix the foot please
Cheers,
Matt
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walk cycle toward camera
Re: walk cycle toward camera
When you need to be able to reverse the leg, I find the easier is to add a second leg designed in the opposite direction. You can rig it, and parent the two leg controllers to animate just one of them, then just switch opacities to reverse the leg.
This way is better than trying to actually reverse a leg, as it's easy and you can have a different design for the twi sides
This way is better than trying to actually reverse a leg, as it's easy and you can have a different design for the twi sides
Re: walk cycle toward camera
Thanks for the quick response!
That makes a lot of sense, however when I go to add a singular leg the position comes out the same direction as the original two legs, is there something i'm missing?
That makes a lot of sense, however when I go to add a singular leg the position comes out the same direction as the original two legs, is there something i'm missing?