Neck with multiples Structures
Posted: Mon Dec 07, 2020 11:54 am
Hi Guys!
First of all thanks a lot Duduf for this great script and for taking the time to answer all of our issues.
I try not to bother that much but this time I really need some help.
I am rigging an Animal with a long neck. Like a sort of giraffe type of structure and so my neck is made of 3 layers (or three structures - Neck 1 Neck 2 Neck 3). Once I rig it with auto-rig the rotation of the neck is not as smooth as you would expect. And also when I move the head position only the last structure of the neck follows it (Neck 3) and leave the rest of the neck structure untouched so you can imagine how bad it looks
What's the solution here?
Should I maybe make a manual rig and for the neck use a bezier type of rigging IK?
Looking forward to here some news
Thanks
First of all thanks a lot Duduf for this great script and for taking the time to answer all of our issues.
I try not to bother that much but this time I really need some help.
I am rigging an Animal with a long neck. Like a sort of giraffe type of structure and so my neck is made of 3 layers (or three structures - Neck 1 Neck 2 Neck 3). Once I rig it with auto-rig the rotation of the neck is not as smooth as you would expect. And also when I move the head position only the last structure of the neck follows it (Neck 3) and leave the rest of the neck structure untouched so you can imagine how bad it looks
What's the solution here?
Should I maybe make a manual rig and for the neck use a bezier type of rigging IK?
Looking forward to here some news
Thanks