Structure "glitches" (deformed)

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thefavero

Structure "glitches" (deformed)

Post by thefavero » Mon Mar 18, 2019 9:34 am

Hi Duduf, many thanks for your hard work!
I'm using Duik 16 with the last (valid) release of AE 2019 on OSX 10.13.6 on a MacBookPro late 2013 with 8GB of RAM
and I've this issue:
sometimes, expecialy when I make the scrubbing on the timeline, the
structure of the character that I've rigged with autorig "goes crazy", it
deforms itself, especially the pelvis bone that becomes a lot larger, and
the layers that are parented with them makes the same. I use the continuous rasterization on the layers. The bones of the
chest folds on 90°, the hands become smaller, etc...
At the same time, a hundreds of expression errors come up, but sometimes, if I
do double click on the magnifier of the orange bar with the errors, they
desappear.
Finally, if I relaunch AE or reboot the Mac, the errors desappear and the
character back normal, unless I do scrubbing or launch a RAM preview.
Somethimes I solve removing the external shadow of the level styles, or
changing the degrees of its angle, or deleting the memory and the cache.
I send you some screenshots of the normal character and the "glitch" version.
Please, let me know and many thanks again!

thefavero

Re: Structure "glitches" (deformed)

Post by thefavero » Mon Mar 18, 2019 10:49 am

I attach here others two screenshots of the character "in action": these are two sequential frames, where in one the character glitches. Here I used also "D camera. Many thanks for your help!

thefavero

Re: Structure "glitches" (deformed)

Post by thefavero » Mon Mar 18, 2019 7:53 pm

Also here - In the screenshots - you can see how much the hips bone/locator deforms... :shock:

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: Structure "glitches" (deformed)

Post by Duduf » Sat Mar 23, 2019 4:32 pm

Weird, looks like a bug in the scale, but there's nothing there with the way Duik rigs characters...

Does purging the cache change anything?
Could you send me the project for testing?

thefavero

Re: Structure "glitches" (deformed)

Post by thefavero » Mon Mar 25, 2019 3:44 pm

Hi, thanks for your response. Not every time purging the cache resolves. How can I send you the project? It's quite heavy. Thanks!

Duduf
Posts: 915
Joined: Mon Jun 20, 2016 2:59 pm

Re: Structure "glitches" (deformed)

Post by Duduf » Wed Mar 27, 2019 12:04 pm

just generate a link with fromsmash.com ;)

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