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Of course, you can still join us in other places!
To get support and talk about RxLaboratory and with the team, come here: https://rainboxlab.org/support/
Search found 903 matches
- Sat Sep 12, 2020 8:06 am
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: New slider behavior
- Replies: 1
- Views: 7319
Re: New slider behavior
Woops. That's a problem, we've changed this because there are issues when extracting controllers using thisComp . I guess the best would be to revert to thisComp and detect these to automagically change it to comp('name') when extracting... I'll try that in the next update, we'll see if there are ot...
- Tue Sep 08, 2020 6:37 am
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: Extract controllers to multiple parent comps
- Replies: 4
- Views: 12945
Re: Extract controllers to multiple parent comps
There's no "un-extract" option yet, but if you used master properties there's nothing to remove. You can still use the rigged comp as you wish. Of course there are a bunch of master properties but it's not a problem to just ignore them. You could of course remove them all, but there's no way in Ae t...
- Mon Aug 31, 2020 9:17 am
- Forum: DUIK | Rigging et Animation [After Effects]
- Topic: Animation marche avant
- Replies: 2
- Views: 16090
Re: Animation marche avant
Ça dépend du design surtout ; Le design, la technique d'anim, et la mise en scène doivent tous fonctionner ensemble et s'imbriquer. Tout n'est pas possible, mais il y a des solutions pour tout
- Mon Aug 31, 2020 9:16 am
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: Rigging character with foot perspecctive change / twist
- Replies: 1
- Views: 7142
Re: Rigging character with foot perspecctive change / twist
Hi,
That's just how IK work; they are not meant to be pulled like that and you have to animate the feet too
That's just how IK work; they are not meant to be pulled like that and you have to animate the feet too
- Thu Aug 27, 2020 12:59 pm
- Forum: Miscellaneous
- Topic: Releasing to AeScripts
- Replies: 1
- Views: 18748
Re: Releasing to AeScripts
Although LLoyd from aescripts is a good friend, no we won't ;) As our tools are free, we absolutely need to keep control on their distribution through our own website, where we can reach people, advertise stuff, invite to subscribe to our newsletter, invite to crowdfunding campaigns and a lot of dif...
- Wed Aug 26, 2020 5:04 pm
- Forum: DUIK | Rigging et Animation [After Effects]
- Topic: Mettre à jour le mesh de la marionnette
- Replies: 2
- Views: 13555
Re: Mettre à jour le mesh de la marionnette
Un problème chiant dans after ça...
La seule solution, c'est de supprimer les effets marionnettes et les bones de Duik, refaire les marionnettes, refaire les bones, les reparenter aux structures...
La seule solution, c'est de supprimer les effets marionnettes et les bones de Duik, refaire les marionnettes, refaire les bones, les reparenter aux structures...
- Wed Aug 26, 2020 5:03 pm
- Forum: Miscellaneous
- Topic: Audition exporter
- Replies: 2
- Views: 20109
Re: Audition exporter
It has moved to DuIO with other import/export stuff: https://rainboxlab.org/tools/duio/
- Sun Aug 23, 2020 11:28 am
- Forum: Read the docs
- Topic: tail & custom structure controller problem
- Replies: 1
- Views: 30441
Re: tail & custom structure controller problem
Read this:
https://duik-docs.rainboxlab.org/autori ... drag-tails
And the following sections (additional panel)
https://duik-docs.rainboxlab.org/autori ... drag-tails
And the following sections (additional panel)
- Thu Aug 20, 2020 7:46 am
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: Some scripts - maybe helpful - work in progress ...
- Replies: 2
- Views: 8672
Re: Some scripts - maybe helpful - work in progress ...
Thanks for sharing!
These are the kind of features which are missing for animators, and the next version of Duik will include these kind of tools, along with the "tween machine" for example (see here: http://forum.rainboxlab.org/viewtopic.p ... 9690948404 )
These are the kind of features which are missing for animators, and the next version of Duik will include these kind of tools, along with the "tween machine" for example (see here: http://forum.rainboxlab.org/viewtopic.p ... 9690948404 )
- Wed Aug 12, 2020 12:49 pm
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: [Feature suggestion] "TweenMachine" like function
- Replies: 2
- Views: 9262
Re: [Feature suggestion] "TweenMachine" like function
That should be native in Ae
It's totally feasible and will be in Duik Bassel.3 if you post the feature request on Github: https://github.com/Rainbox-dev/DuAEF_Du ... eenMachine
Thanks!
It's totally feasible and will be in Duik Bassel.3 if you post the feature request on Github: https://github.com/Rainbox-dev/DuAEF_Du ... eenMachine
Thanks!